Hello!
I’m Kaleb Johnson, a passionate 3D Generalist/Technical Artist who enjoys developing games.
Featured Projects
Duration: August 2023 - Current
I worked as a producer for a team of 10 fantastic developers & friends. During this role I have worked on the game’s creative direction, environmental modeling, game design, and scripts. I modeled and textured the entire Café and it’s space platform, created the foundation for our gameplay features via scripting, and would design, prototype, and test new gameplay features. I was also in charge of implementation of assets from the art and sound teams.
Check out my ArtStation for more specific examples of my work!
ArtStation
Duration: April 2024 - Current
Initially brought in as an outsourcer as a Texture artist and have since joined the main team as a 3D Generalist/Tech Artist. I have worked on modeling the main setting piece the “Tombstone Tower”, NPC & Environmental props. I was also in charge of animating main story NPC’s, enemies, and small marketing shorts.
Duration: August 2023 - December 2023
I was part of a small programming team which had me scripting and performing implementation from the Art, Sound, and Design teams. I worked on creating the various power-up’s and bomb types. I created a bug tracking excel document for various teams to make notes in, held bug bash’s with each team discipline, and did Black/Gray/White box testing during weekly sprints.
Duration: January 2024 - June 2024
During an internship at Great Victory Legends Inc. I worked as a QA Tester, and Marketing/Promotional Intern.
I would conduct black/gray box tests during weekly sprints and record the test plans via Notion. Lastly I managed the social media accounts (Youtube, TikTok, Meta Store page) and created the content they posted.